- A synced sound track that Env devs can add along with env.

Instead of a sound track along with the env, a synced sound track that would play along with the working animation in the environment.

For example.

A looping env animation is 1000 frames long. At frame 500 a book falls and hits the ground.
My sound track would be as long as the 1000 frames. And the dev would add sounds according to where the action happens. So at frame 500 I add a book hitting the floor sound effect.

And it loops with the animation.

Author: Antoine Demian, 19.07.2016, 22:55
Idea status: under consideration


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