- Spatialized audio in theater/custom environments

I'd love the option to hear the audio coming from the screen itself rather than sound like I was wearing headphones, IE have the sound move when I move my head. Should be a simple implementation with oculus' audio SDK!

Author: Bennyfackter, 26.05.2016, 06:27
Idea status: completed


guygodin, 28.02.2018, 07:15
This was added for Rift in 1.10. Vive and WMR headsets will be supported in a future update.

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